Ghost of Tomorrow's Tomorrow


Hello everyone, I created this post to discuss some of the development and future of Ghost of Tomorrow, and the overall experience of my development of this game. I want to start of by saying thanks to all the people who played my demo and provided me with feedback. I am glad many of you enjoyed the game. It has been incredible to watch so many youtubers (small and big) play my demo. I haven't been able to answer all the comments on the page but I assure you I read them, so thanks for the comments too. So far, development has been a bit slow because I had a long vacation, but I've been working these days. However, I've been updating the demo, adding and changing small details. I still have trouble mastering UE4 lighting system, so that can take away my time a bit on the development of the game. Some have question how will the game continue the story after the demo (some people suspect there isn't much to be told after the demo) but I assure you I have plans for expanding the game's story.

If you want to better support me and the game, please any donation to my itchio account could help. I'd like to have more money to buy more assets and diversify my assets catalog. If not, then support me by providing any feedback (positive or negative) in the comments and uploading your gameplay. 

Thank you all very much and don't forget to follow me on twitter: https://twitter.com/eddlioni

Edd Lioni

Here is a sneak peak on what I'm working on:


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